Wednesday, August 6, 2008

If I Were a Game Designer . . .

I would most likely be Tim Schafer, founder of Double Fine Productions and creator of adventure games such as Grim Fandango and Day of the Tentacle. While I did not own a computer during the heyday of adventure games and thus missed these classic titles, I did get the chance to partake of Double Fine's first release, Psychonauts, which stands as one of my three favorite games from the last console generation. Sadly, the game also won the highly-uncoveted 'Best Game No One Played' Award from Gamespot in 2005. I urge you to find a copy (from someone who is not me -- that baby does not leave my house!) so that you can experience the most genuinely funny game script I have ever witnessed.

Considering I compared myself to Tim Schafer at the start of this post, you may think I have a pretty high opinion of myself. You would be, to coin a phrase,

WRONG.


Make no mistake; I do not claim to match Schafer's creativity or sense of humor. However, follow the link to Double Fine's website, and try not to imagine me saying most of what you find there (particularly the Frequently Asked Questions). Seriously, the company's current project, Brütal Legend, was feared canceled, and the company announces its status via mouseover text on a picture of a dead weevil. How awesome is that?

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