Monday, June 16, 2008

Backtracking and a Fetch Quest?!?

After my workshop, our vacation, and a somewhat improvised trip to North Carolina this weekend, my life is finally settling into the comfortable rhythm I was expecting for the summer. Except for the day-long trip to Knoxville I will be taking on Friday, that is. However, the voyage home gave me the opportunity to collect some long-lost relics.

Most importantly to me, I found the manual to Baldur's Gate, which I had stupidly placed underneath some Christmas decorations in a closet, along with most of the reading material I stored in the home country. "But Phil," you say, "why would you need the instructions to a decade-old PC game? Do you not know the interface by now?" I do, in fact, but I wanted to dual-class Imoen into a specialist mage (my created character is a thief), and for the life of me I could not remember the flipping opposition schools from two D&D rules sets ago. Then I remembered that BioWare took liberties with the actual opposition schools anyway, making the manual doubly important. Beyond that, I am one of the stark minority of gamers these days -- a manual reader; having the game but not the book in hand was eating at my psyche.

I also recovered my copy of Deus Ex: Invisible War for the Xbox. Due to a few ridiculous twists of fate, my mother-in-law's house in North Carolina is equipped with an Xbox and two GameCubes, and I had taken some software home for weekend jaunts, Invisible War among the pile. I have always been proud of my acquisition of the game, since it has the highest Game Rankings score to purchase price ratio of any title in my collection (I picked it up for three dollars at a GameStop a couple of years ago). I wanted to indulge the stealthy side of my gamer id, free of the required violence Assassin's Creed ends up entailing. A local used games store has a copy of the PlayStation 2 original, which I intend to claim once I can free up the cash flow and the time to visit the store.

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